2D Shooter
This is my 2D Shooter Project
Modifications:
Level 1) 3 chaser enemy, 1 diagonal chasing enemy, 1 straight shooter, 6 asteroids
Level 2) 11 chaser enemies, 1 diagonal chaser enemy, 3 asteroid walls with one broken up
Level 3) 5 straight shooters, 6 chaser enemies, 3 asteroid walls with one broken up
Credits:
Created by Dylan Sadowski
Comments
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Maybe something you could adjust before submitting the final submission on Thursday would be to have the enemy size reflect how much health it has, i.e. give the big enemies more health and make them harder to kill for a challenge. Level design is looking great though!